#pragma once
#include "CIndieLib_vc2008.h"
class Color
{
	public:
		byte m_blue;
		byte m_green;
		byte m_red;

	Color(void);
	Color(byte blue, byte green,byte red)
	{
		m_blue=blue;
		m_red=red;
		m_green=green;
	}
	bool operator ==(Color & color)
	{
		return(m_blue==color.m_blue&&m_red==color.m_red&&m_green==color.m_green);
	}
	bool operator !=(Color & color)
	{
		return(m_blue!=color.m_blue||m_red!=color.m_red||m_green!=color.m_green);
	}
	Color &operator =(Color &color)
	{
		m_blue=color.m_blue;
		m_red=color.m_red;
		m_green=color.m_green;
		return (*this);
	}
	virtual ~Color(void);
};
